TIK FILE ENTRIES 
(All are in game heads so no shader entry is required)


OLD HEADS TIK ENTRY:


	path models/human/heads			// Set new path for head model
	skelmodel head4.skd			// Set head model
	surface head shader bjorn


GERMAN OLD HEADS TIK ENTRY:

//	$include models/human/heads/german_old_heads.tik
	path models/human/heads
	skelmodel head2.skd
//	surface head shader dolf
	surface head shader hopper


US YOUNG HEADS TIK ENTRY:


//	$include models/human/heads/us_young_heads.tik
	path models/human/heads
	skelmodel head1.skd
	surface head shader us_j


GERMAN YOUNG HEADS TIK ENTRY:


//	$include models/human/heads/german_young_heads.tik
	path models/human/heads
	skelmodel head8.skd
//	surface head shader dolf
	surface head shader adhelm




---------------------------------------------------------------------------------------------------------------


German Old Heads

path models/human/heads
skelmodel head**INSERT NUMBER FROM BELOW**.skd
surface head shader **INSERT NAME FROM BELOW**

Skins              Heads allowed


hopper, 		2,5,6,7



old_dog, 		1,2,6,7




roml, 			2,4,7		




maxwell,		21,2,4,6,8




German New Heads

bensonazi,		1,2,4,6,7,8


bignose, 		4,6,7


dolf, 			1,2,4,6,7,8


hans, 			1,2,6,7,8


gunter, 		1,2,4,6,7,8


gustav			1,2,6,7,8






us old heads


path models/human/heads
skelmodel head**INSERT NUMBER FROM BELOW**.skd
surface head shader **INSERT NAME FROM BELOW**




old_dog,		1,2,6,7		


 srg,			1,2,4,6,7,8


 tom,			1,2,7,8


 us_bob,		1,2,4,6,7,8


 us_north, 		1,2,6,7,8


us_thomas, 		1,2,6,7,8



US YOUNG HEADS

//	$include models/human/heads/us_young_heads.tik
	path models/human/heads
	skelmodel **INSERT NUMBER FROM BELOW**.skd
	surface head shader**INSERT NAME FROM BELOW**







bensonazi,		1,2,4,6,7,8		


bignose, 		4,6,7		


gunter, 	        Doesn't work with new heads			
	

slick, 			1,2,4,6,7,8	


srg, 			1,2,4,6,7,8		


tom,			1,2,4,7

		
us_north,		1,2,6,7,8


us_thomas, 		1,2,5,6,7,8


us_z, 			1,2,5,6,7,8


us_j, 			1,2,6,7,8


us_senn, 		1,2,5,6,7,8	


us_powzer, 		1,2,6,7,8	


us_mike, 		1,2,6,7,8


		
us_chance, 		1,2,4,5,6,7,8	


us_bob, 		1,2,4,5,6,7,8


us_dave			2,4,6,7